Sur l'inconsistence de la perception.
Via http://sameganegie.biz/shaarli/?HRADIA
Vue normale
À partir d’avant-hiersensini42
Why your brain never runs out of problems to find
29 juin 2018 à 06:49
[1805.07470] Solving the Rubik's Cube Without Human Knowledge
19 juin 2018 à 11:15
- sensini42
- https://forum.manjaro.org/t/system-not-booting-after-update-error-device-uuid-id-not-found-skipping-fsck-dropped-into-emergency-shell/49251/6
https://forum.manjaro.org/t/system-not-booting-after-update-error-device-uuid-id-not-found-skipping-fsck-dropped-into-emergency-shell/49251/6
10 juin 2018 à 15:05
https://wiki.manjaro.org/index.php/Restore_the_GRUB_Bootloader#Use_mhwd-chroot
create manjaro usb and boot on it
open terminal and mount hard drive. In my case, it was:
sudo mount /dev/nvme0n1p2 /mnt
chroot to hard drive (taking care of mount binds):
manjaro-chroot /mnt /bin/bash
reinstall old package from pacman cache:
pacman -U /var/cache/pacman/pkg/linux49-4.9.105-1-x86_64.pkg.tar.xz
exit chroot, unmount /mnt and reboot
create manjaro usb and boot on it
open terminal and mount hard drive. In my case, it was:
sudo mount /dev/nvme0n1p2 /mnt
chroot to hard drive (taking care of mount binds):
manjaro-chroot /mnt /bin/bash
reinstall old package from pacman cache:
pacman -U /var/cache/pacman/pkg/linux49-4.9.105-1-x86_64.pkg.tar.xz
exit chroot, unmount /mnt and reboot
Cubefreak | Blindfold Cubing with M2
20 octobre 2017 à 11:37
liste d'algo pour la résolution des arêtes par paire.
Pour une résolution par arête :
http://cubegeek.net/tutorials/blindfoldcubing/2cyclemethod en traitant uf et fu de la même façon -> flip des arêtes si nécessaire.
https://www.speedsolving.com/wiki/index.php/M2/R2 ou http://www.speedcubereview.com/blind-solving-algorithms.html 1 algo par sticker.
Pour une résolution par arête :
http://cubegeek.net/tutorials/blindfoldcubing/2cyclemethod en traitant uf et fu de la même façon -> flip des arêtes si nécessaire.
https://www.speedsolving.com/wiki/index.php/M2/R2 ou http://www.speedcubereview.com/blind-solving-algorithms.html 1 algo par sticker.
Basic Go - YouTube
19 juin 2017 à 11:09
Des moyens mnémotechniques pour les josekis
/coude
/coude
Web Launch Checklist
16 juin 2017 à 14:36
La consultation pour le clavier français s'ouvre aux commentaires
7 juin 2017 à 11:55
Amit’s Game Programming Information
6 avril 2017 à 14:36
ShellCheck – shell script analysis tool
29 mars 2017 à 07:23
ShellCheck, a static analysis tool for shell scripts
cf https://github.com/koalaman/shellcheck à tester avec flycheck
via PG
cf https://github.com/koalaman/shellcheck à tester avec flycheck
via PG
Learn to play Go using Augmented Reality : baduk
17 mars 2017 à 09:59
+ les liens dans les commentaires
+ http://www.leweyg.com/lc/freedgo.html
+ http://www.leweyg.com/lc/freedgo.html
The Joel Test: 12 Steps to Better Code – Joel on Software
22 février 2017 à 09:55
eeeickythump / org-drill / issues / #45 - How I can filter cards? — Bitbucket
20 février 2017 à 13:38
/coude
delete phantom answers on memrise
20 février 2017 à 12:38
Africa Festival 2014: Mayra Andrade | ARTE Concert
8 février 2017 à 07:54
/coude
Le site des anciennes revues informatiques - www.abandonware-magazines.org
26 janvier 2017 à 12:40
/coude
(via DNR)
(via DNR)
(Cross-)Browser Fingerprinting via OS and Hardware Level Features
18 janvier 2017 à 08:14
«««
we propose a browser fingerprinting
technique that can track users not only within a single browser
but also across different browsers on the same machine.
[…]
Our evaluation shows that our approach can successfully
identify 99.24% of users as opposed to 90.84% for state of the
art on single-browser fingerprinting against the same dataset.
[…]
Our approach is highly
reliable, i.e., the removal of any single feature only decreases
the accuracy by at most 0.3%.»»»
we propose a browser fingerprinting
technique that can track users not only within a single browser
but also across different browsers on the same machine.
[…]
Our evaluation shows that our approach can successfully
identify 99.24% of users as opposed to 90.84% for state of the
art on single-browser fingerprinting against the same dataset.
[…]
Our approach is highly
reliable, i.e., the removal of any single feature only decreases
the accuracy by at most 0.3%.»»»
- sensini42
- http://www.wsj.com/articles/ai-program-vanquishes-human-players-of-go-in-china-1483601561 - Recherche Google
http://www.wsj.com/articles/ai-program-vanquishes-human-players-of-go-in-china-1483601561 - Recherche Google
6 janvier 2017 à 10:08
Quand on essaie d'accéder à un article du wsj : http://www.wsj.com/articles/ai-program-vanquishes-human-players-of-go-in-china-1483601561 on a un beau «To Read the Full Story, Subscribe or Sign In »
Si on colle l'url dans google, on a tout l'article…
Notes pour moi même :
“After humanity spent thousands of years improving our tactics, computers tell us that humans are completely wrong, I would go as far as to say not a single human has touched the edge of the truth of Go.”
Si on colle l'url dans google, on a tout l'article…
Notes pour moi même :
“After humanity spent thousands of years improving our tactics, computers tell us that humans are completely wrong, I would go as far as to say not a single human has touched the edge of the truth of Go.”
All Games (30) of Master (P) / Alphago from Foxwq : baduk
5 janvier 2017 à 08:16
les kifu sur gokibitz
les sgf : http://rechne.net/dl/the_master_files.zip
les sgf : http://rechne.net/dl/the_master_files.zip